| 9 (12.4.2008) Fixed the new popup window stalls
(StartGame, PlayAgain, YesNo) recently spawned in Sun's latest java update. |
| 8 (12.12.2007) Whoops, messed up the Grab discard pile option.
Sorry about that, it saves your setting now. |
| 7 (12.12.2007) Moved the code into my
latest shell. Should auto-update itself in the future now as well. |
| 6 (8.8.2007) Fixed some Vista buttons
and re-sharpened the intel a tad bit. Seems last version's
No Discard button fix stopped melding completely. Hopefully it's okay
now. |
| 5 (3.24.2007) After numerous requests
for my famous Dummy feature, I decided to include it today. Input your screen
name and Dummy will only draw from the stock pile, discarding its highest face
cards. You should be finishing entire matches in no time at all, as this quickly
builds a fine discard pile filled with natural "No Wilds" canastas and keeps
your own hand fed the entire time. And hopefully, the two older stalls that some
of you witnessed should also be fixed. That being the
No Discard button problem, and the wild cards waiting to be melded issue
(usually because of Game Speed being too high). |
| 4 (3.17.2006) Not only is my insomnia
your gain, but when I do sleep, I have fantastic ideas. Canasty is now in the
new shell, which makes it capable of double browsing. I have added a "Nasty
draw" option. Use this with doubly and you will be able to snag red threes for
both screen names. Simply slide it all the way to the right and watch Canasty
smoke through the entire deck! Also, you can increase your chance for natural
canastas by forcing the auto to wait around 15 turns before melding (also use
with doubly). And you might want to make sure your "Grab discard pile" option is
on "Frequently" for an even better chance at that huge discard pile. If you
experience any stalling, turn the speed down slightly until you discover what
works best for you. The 75+ speeds are only for machines that can handle their
java that fast. |
| 3 (12.19.2005) Hopefully, the illegal
melding problems have been resolved in this update. I also attempted fixing the
last card issue when you are supposed to click the "No discard" button. I still
have yet to see this Canasty 3 stall out for any reason (hours now). |
| 2 (12.13.2005) "Grab discard pile" is
the first new option. Select how often you would like the auto to take advantage
of the growing stack, or choose Never to ignore it. There are only a few
scenarios that even qualify in having the discard pile available, but it's nice
to have control. If you have changed your online game's option to require two
canastas to meld out, checkmark the other option in Canasty's window "2 canastas
required". MSVM java is choppy and not recommended, so use Sun if possible. If
anyone experiences a stall, let me know (and send a .bmp picture if possible),
but I am fairly certain that all problems from version 1 no longer exist. I am
aware that if any Sun users have changed various settings in Windows, it could
make Canasty stop at the Start Game/Play Again buttons. Either put your font
size back to normal or change back to a standard Windows theme, otherwise you
will have to use VM instead of Sun. Canasty knows how to play this extremely
complicated card game, making valuable judgements based on its options and
intelligence. The red threes come naturally while you maximize points, wins and
badges. Finally, here's a canasta auto that is actually worth the money. |
| 1 (12.10.2005) This is my quick release
for the public, with hopes of receiving some feedback like we always do. This
way, I can go back in and fix everything while I still have Canasty fresh in my
head. I hope to have a fixed version 2 update available within a day or two.
Feel free to email me with any problem reports, but not any intelligence
suggestions. I will be adding more intel while I fix anything all of us have
discovered. So expect version 2 very soon. I am aware that it stalls quite a bit
and assure you these quirks will be taken care of. This is a neat way to allow
everyone to view what Canasty will be like and help make it as perfect as
possible. This is a very fun auto to watch, isn't it? |
|
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