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Quacky
version 8 (Quick Quack) |
| 8 (10.19.2010) They changed the window
size this morning. Easy fix. Thanks for letting me know, Tom and Tina. |
| 7 (5.18.2009) Added a checkmark option Only Rainbows for
various future and past challenges. Yep, you can now have 6-7 rainbow streaks per game (over 200 per hour)!
Thanks for the suggestion, Amanda. |
| 6 (4.10.2008) They changed the rank Ok
button, so the auto was stalling after each rank advancement. While I was in
there fixing that, I updated Quacky into the latest shell (auto-updates, doubly
fixed, Control key pauses, smoother, etc.) I also decided to expand the
Quackier option into a slidebar. It's now known as Ducks at once and
allows you to choose how many ducks you want to click instantly from your
current streak. Example: if all 8 ducks showing on your screen are in a legal
streak, you can have the auto click them all at once instead. This explodes
groups of ducks instead of picking them off one at a time and truly speeds up
your game. Note: if you need large, continuous streaks I recommend keeping
Ducks at once on just 1 and slowing your game speed way less than 100.
Slower is smarter in this game, as it allows the auto to correctly read the
ducks that pop in and out of there and gives you a better chance at keeping the
streak alive. But it's quite hilarious to watch this neat option work those duck
explosions and finish both rounds (200 ducks) in just 45 seconds. Just when you
thought Quacky couldn't get any faster... hell, it's now almost twice as fast as
the last version! |
| 5.4 (1.29.2006) After numerous public
beta version 4's and others besides, I am hoping this will be it for a while.
It's possible that older operating systems may not like it, but I will work with
you guys separately. The Streaks option can be understood best by increasing the
Speed setting to full 100. You will see that it instantly clicks 4 in a row, a
quicker streak since it already knows those 4 will not change and future ducks
will not be arriving yet. This checkmark is also intended to help those that are
experiencing jerky or "poor intelligence" by giving you another route for
Quacky's speed. If this auto is not performing up to standard, slow it down.
That's the bottom line. Watch it play at turtle speed of 0, if you need to prove
to yourself that Quacky is not only smooth, but it's also smart as a whip when
you allow it to be. Find the java platform that your computer (read the
FAQ) likes best and locate the speed that maximizes the outcomes you seek. |
| 4 (1.24.2006) It's back. They had
changed something minor. And since I had to go in there, I updated it to the new
shell. This shell automatically includes the SHIFT key additional pause,
minimizing any award or badge window that may appear, Doubly's double browsing
detection with speed control, full game speed control, Snoozy's extra napping
options, built-in desktop camera snapshot, keep chat alive toggling, and other
minor conveniences. On this one, the duck animations fight when crossing java
platforms, so I would recommend using Sun in both Firefox and IE (and turn down
both speed options if necessary). Read the older version paragraphs below this
one for further help in reducing java sticks ("ANIM" and no sound). Again, I
tried to quicken Quacky in every possible way. It became faster, sure, but still
clicked way too many extra times to be worthwhile. |
| 3 (11.20.2005) So many changes. Where
do I begin? Speed, speed and more speed. The bursts option is now useless, so it
was changed to the standard "Game speed" option and all burst code was removed.
I guarantee that if you choose the slowest speed setting just to watch its
amazing intelligence, Quacky will make a move that you questioned in your head
and then you will smile with delight when you see that you were wrong. Very
important: be sure to raise your speed setting if you had used a previous
version of this auto, as it will use your old burst setting (super slow "0" or
"1"). Also, please note that this is one of those autos that speed can hamper
the intelligence. Why? Because you are clicking faster than the new ducks can
arrive, which makes the auto unaware of ducks that could have been used for a
better shot. This is not my fault, of course. So just slow the auto down to a
speed of 75 or less if you want the intelligence maximized for the longest
streaks. Some of you may prefer winning quickly instead, and the choice is now
yours. What else? The Quacky window itself now changes color according to the
shots. I fixed the "No prize" stall at the end. The SHIFT key pauses this auto
now, which became necessary after the warp speed that it was given. The king
duck error has been fixed! The multi-colored ducks error has not only been
fixed, but is now used in the intelligence properly! The file size only
increased 8k and I could recommend doing their "ANIM" trick to smooth things up
(you might as well turn off your game's sound while you are at it). And to the
best of my knowledge, neither java platform seems to better than the other.
Thanks to everyone that contributed pictures and error knowledge. Be sure to
inform me if we are going to need a version 4. |
| 2 (11.16.2005) The wild issue has been
fixed. Also, I rearranged some things when choosing your prize after a round.
Quacky seems to be smoother using the MSVM java platform (instead of Sun), so I
recommend disabling your Sun java if possible. If you are wondering what "6
streak" means in the Quacky window, it is simply showing the best streak
currently possible for your 8 lower ducks. The higher the maximized streak
found, the better chance your game has in surviving its current running streak.
And lastly, I included a "Speed bursts" option to make things a little faster.
Checkmarking this option will have Quacky click numerous ducks at a time instead
of just one, but only if you have some good ducks down there (more than a 5
streak available)! |
| 1 (11.16.2005) Quacky has quite the
maximized intelligence, forcing 100+ runs very often. I implemented the fastest
speed the animations could handle without causing improper play. I will be going
back in after the Battle Phlinx release to hopefully make a couple of things
smoother. File size is a stunning 100k. Quacky is definitely the fastest and
smartest auto for your Quick Quack badges. I am aware of the auto stopping
periodically (wilds) and a few other minor discomforts. Expect a version 2
update by this evening or even midnight. |
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